AI Insights · Timothy · October 2021
Top 5 io Games on iOS in Spain Q3 2021
In Q3 2021, io games on iOS in Spain saw varying trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into the performance of these top apps.
In the third quarter of 2021, the top 5 io games on the iOS platform in Spain demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance, with data sourced from Sensor Tower.
Agar.io from Miniclip.com experienced a notable increase in weekly revenue, peaking at approximately $207 in the final week of September. Downloads fluctuated throughout the quarter, with a significant dip to 70 in the week of August 30, before recovering to 311 by the end of September. Weekly active users saw a gradual decline from 3K in late June to about 2K by the end of the quarter.
Snake Rivals - io Snakes Games by Supersolid Ltd had a variable revenue trend, with the highest point being around $153 in early September. Downloads were inconsistent, with a high of 451 in early July, dropping to 67 mid-August, and rebounding to 147 by the end of September. Active users decreased from over 1K in late June to around 648 by quarter-end.
Snake.io - Fun Online Snake from Kooapps showed a steady revenue increase, reaching up to $111 in the final week of September. Weekly downloads remained robust, peaking at 2.7K in early September. Active users maintained strong numbers throughout, with a peak of 15.8K in early September, ending the quarter at approximately 10.9K.
Mitos.is: The Game from Freakinware Studios saw minimal revenue, with notable earnings of $92 in early August but zero revenue in the last three weeks of September. Downloads were sparse, with occasional peaks of up to 11 in early July but generally close to zero for most of the quarter.
Paper.io 2 by Voodoo had a fairly stable revenue trend, peaking at $60 in the third week of September. Downloads were consistently high, starting at 2.2K in late June and ending at about 1.2K by the end of September. Active users saw a gradual decline from 13K in late June to approximately 9.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.